Wednesday, April 15, 2026


 Well, this one was fun!

Last Fossil Friday, we were talking about sauropods (yay <3) and how many of them probably ate cycads, which are toxic. Fellow paleoartist Amanda Perry had the great idea that maybe sauropods themselves were toxic because of this. And so of course I had to conjecture that they were colored like poison dart frogs. And then she was like "DRAW THAT", so... what else was I supposed to do? :)

As a result of this, I got to draw lots of lovely sauropods (and I snuck a basal sauropodomorph in there too)! You may notice (if you're as big of a nerd as me) that there are no brachiosaurids or rebbachisaurids in this bunch--that's because those guys appear to have been high browsers and very low grazers, respectively, so I'm not sure they would be eating cycads which were more of a mid-height food. This is scientifically accurate wild speculation, people!

I tried to make this look like a poster you could buy at a museum in an alternate universe.

Monday, April 13, 2026


 Finally got another idea for one of these! Mars Climate Orbiter is... a cautionary tale.

I love JPL. Back when I lived in Los Angeles, I lived about 30 minutes up the freeway from Pasadena (assuming decent traffic), and once I got to go to JPL for one of their public lectures, after the Curiosity rover landed. I was in heaven. JPL is basically Disneyland for aerospace nerds (much less expensive, too).

(To be clear, I am in no way making fun of JPL with this or the Mars Polar Lander comic. Space is hard. I feel so bad for everybody involved when a spacecraft is lost--it represents years, often decades, of the blood, sweat, and tears of an entire team. I can't watch launches or landings/orbit insertions live because my anxiety shoots through the roof and I don't want to see the looks on people's faces if something goes wrong.

But mistakes inevitably happen. It's a part of being human. What's important is that people learn from those mistakes. And judging from everything JPL has accomplished since 1997, they learned a lot. And twenty years down the line, those mistakes will, hopefully, be something they can laugh a little at.)

Return to Lynwood, Chapter 3

Chapter 1 - Chapter 2 - Chapter 3

For what felt like a long while, they moved in silence. Above the cloud cover, the sun crept across the sky, and with every gust of wind, fire-coloured leaves swept through the air, catching in the Werelupes’ fur and Terra’s hair. They followed a trail that existed only in Isengrim’s mind, as he and his pack had traced this strange old forest forwards and back during the long years they lived here.

He wove his motley little party through the endless maze of trees, around briar patches and over rough shoulders of bare rock that reached out like giant stone hands trying to grab passers-by. Eventually they stopped going uphill and started going downhill, and then the sweet, clean smell of water filled Isengrim’s nose. Below them, a river snaked through the trees, cold and dark.

Although Werelupes could swim, no one wanted to get wet if they could help it, so Isengrim took them a kilometre downstream, where an ageing wooden bridge arched across the water. The road on either side had long been overgrown, but Isengrim, who had been around for quite some time himself, remembered when there had been a road here, and remembered where it led.

 

Why My Little Pony Generation 5 Failed

… Wow, I think that’s the nerdiest thing I’ve ever typed on this blog. Hopefully this essay will lay to rest all doubts about my geekiness.

As I’ve been trying to get my nieces into My Little Pony: Friendship is Magic, I’ve been thinking a lot about the MLP franchise as a whole lately, and I guess I wanted to put into words my thoughts about why Friendship is Magic has been so phenomenally successful, why the succeeding generation fizzled, and what Hasbro can learn from this about handling its franchises moving forward.

And then I’ll go outside and touch grass, promise.

 

Did more sketching!


Doodled an entelodont from memory (the head should be bigger), and tried to make it look more interesting than just being a large pig. Actually it kinda turned out looking like a spotted hyena and I'm not even mad. Entelodonts are so rad. I've been to the American Museum of Natural History and saw the real live actual type specimen (and only specimen) of Andrewsarchus, which is nowadays widely suspected to be an entelodont relative. I remember reading about it when I was younger and how it was speculated to be an absolutely massive carnivore, before further research gave it a firmer phylogenetic placement. That's one of the fun things about paleontology--our vision of the past is constantly being updated by further discoveries and research.


And then something completely different: ponies. I've been on a bit of a My Little Pony: Friendship is Magic kick lately, and I've even been making plans for an entire blog post essayrant about everything Gen 5 got wrong that Gen 4 (FiM) excelled at, because I am an Ultimate Nerd. I've also been working on a fanfic that explores what Princesses Celestia and Luna might get up to after the events of FiM season 9, because I really don't think they'd be content to laze around forever after their retirement. They need adventures!

Anyway, these are two OCs of mine who I've written about in previous fics (maybe I'll put my MLP fics up on the blog once I'm done posting all my Neopets stuff). Princess Radiant Dawn is an alicorn who rules the kingdom of Daybreak, which she saved from a tyrannical lamia queen. Radiant Dawn is the Princess of Happiness, and Daybreak is home to many ponies whose special talents lie in the realm of spreading happiness. Ray is quiet and shy, but won't stand for injustice, and strongly believes that when all ponies are allowed to follow their passion and their dreams, everypony benefits. She has a real soft spot for foals, because she used to be a schoolteacher before becoming an alicorn.

Below is her husband, Prince Ironclad, the erstwhile general of a pegasus city-state. The two met when Radiant Dawn was called in to Ironclad's homeland (er, homecloud?) to help expose a government conspiracy, and although they got off to a rough start, they discovered they made a great team. Ironclad is hard-working and no-nonsense and can come across as gruff, but he shows his warmer side toward his family.


 And pony versions of Tam and Carrie from Ravenscrag. I was kind of experimenting with getting more dynamic with my pony drawing; I've been studying the artwork in the FiM comics and trying to render my ponies with more fluidity. In the past I haven't strayed far from the original look of the TV series with its fairly rigid Flash assets, but I felt like that was making my artwork too stiff. 

Okay, I'm off to do more nerdy stuff.

Friday, April 10, 2026


 Heading onto Cycling Road, where the local roughnecks gave me lots of great comic fodder. What, you thought they were saying this stuff to be mean and tough? :)

Thursday, April 9, 2026

Return to Lynwood, Chapter 2

Chapter 1 - Chapter 2 Chapter 3


Isengrim led the pack as they edged around the trunk. Soon an opening came into view, revealing that time and the elements had hollowed the wreck of wood.

“Are you all right?” he called. “What’s wrong? What happened to you?”

No reply. He moved closer to the shadowed opening.

“Careful,” Suhel muttered from over his shoulder. “There are plenty of ghouls who emulate a Neopet in distress to lure in their victims.”

Isengrim nodded. “And this fae blade can dispel them,” he said, turning the claymore in his hand so the ancient runes etched in the steel caught the grey sky above. The faerie-forged sword had been a most gracious gift from Hyren, easily the best weapon in Isengrim’s collection. It certainly came in handy in times like these.


 Wrong universe, Cucco!

This poor guy just has the worst luck with his bird calls.

Wednesday, April 8, 2026


 If you're playing the original Red, Blue, and Yellow on a regular monochrome Game Boy, the walls in Fuchsia Gym really are invisible. But if you're playing on a Game Boy Color (or an equivalent console that supports color), you can actually see them a little! I played on a GBC, so navigating the Fuchsia Gym wasn't quite as challenging as Koga may have intended. 

Tuesday, April 7, 2026


 I guess Voltorb and Electrode are really the only Pokémon this works for. 

Best zoo ever.

Monday, April 6, 2026

Return to Lynwood, Chapter 1

Chapter 1 - Chapter 2 - Chapter 3

Has it really been over two years since the last time I posted a Neopets fanfic here?

I've had a lot going on, and my editor has also been extremely busy, so I'm happy to finally be able to start posting chapters of this fic. Hopefully there won't be any more protracted delays in the future. Getting all of my Neopets fanfic up on this blog has been an important goal of mine for a while.

Anyway. After I wrote Farewell to Lynwood, I found myself wanting to follow up on Lexora--she was too impactful and sympathetic of a character to just relegate to someone else's backstory. I wanted to find some way to reunite her with Suhel so they could continue the friendship they didn't really get the chance to start as children. 

I had also been tossing around ideas for further adventures for Isengrim and his pack; I thought it would be interesting to see how they'd interact with a new, much younger Werelupe, especially since (with the exception of younger Terra and Blynn in Worth Fighting For), I realized my Neopets cast didn't contain any children, and I wanted to explore that dynamic. 

I also thought it would be really interesting to see what would happen if Isengrim encountered a new, much more sociopathic Werelupe King. In a way, Vakhtang is a little symbolic of me as Isengrim's writer fully abandoning my initial concept for his character; it's as if I took all the dysfunctionalism of Isengrim's former personality and transferred it over to a new character who serves as a great foil for current Isengrim's generosity and nobility. In this story, I feel that Isengrim has fully moved on from his past and has become a full-fledged hero in his own right, making it a satisfying ending to that segment of his character development.

And, after writing The Spirit of Black Keep where Pharazon began to come into his own magically and move forward from the events of Worth Searching For, I really wanted to write him into an adventure where he would have an opportunity to do proper wizard stuff--as well as heal his relationship with Suhel.

Each of those elements on their own wasn't enough to build a narrative... but I found when I put them all together, they worked perfectly. An important thing I've learned in writing long-form fiction is that it's crucial to have a plotline that has enough going on in it to sustain the reader's interest through a protracted story. Multiple challenges to overcome, character arcs for characters besides the main protagonist, and complications in the journey are essential--otherwise, you'll just have a very thin plot that you're stretching to be tens of thousands of words longer than necessary. It taxes the patience of both the writer and the reader. 

That's why, if I come up with a plot idea that I just don't feel has enough to it for me to make a good meaty story out of, I'll hold on to it until I come up with other ideas to add to it. I think that's much better than rushing a barebones plot hook into production and inevitably finding you can't come up with more than two thousand words.

I also had a lot of fun returning to the Haunted Woods for this fic. In canon material, the Haunted Woods generally ends up looking more like the Halloween section of Wal-Mart exploded, but I enjoy envisioning the locale as sort of a combination of Mirkwood, the Appalachians, and the Black Forest--ancient, thick woodland saturated with magic of a quiet and eerie sort.

Anyway, enough rambling from me--on to the fic!


The Haunted Woods has two seasons. They are autumn and slightly-warmer-autumn.

It was at the end of slightly-warmer-autumn, when the trees put on their grand display of yellows, reds, and oranges before curling into brittle brown, that the Werelupe King ventured back to his old home for the first time in years.

The massive dark Werelupe, bedecked in bone-and-fang regalia, crunched through dead leaves on the forest floor, one large forepaw on the hilt of the sword across his back. His ears were high and his crimson eyes darted about, looking for signs of danger as he smelled the scents carried in the cold, wet wind.

After a moment surveying the space in front of him, he let out a satisfied sigh. “All clear,” he called behind him.

Friday, April 3, 2026


 When you're a huge geek trying to explain your passion to someone else.

Wednesday, April 1, 2026

 

Nope, if you've lost the ability to verbalize vocally, there's no other option. Now go get those gross dentures back, kid!

Tuesday, March 31, 2026


They actually color-coded the locations in Pokémon Yellow and when playing Red and Blue on the Super Game Boy peripheral for SNES. It was glorious.

Monday, March 30, 2026


 On the very same Virtual Fossil Friday as the one that inspired the previous graphic, Ashley, Maggie Jo, fellow VFF regular Amanda Perry, and guest speaker Dr. Kirk Thompson concocted a fantastic idea for a public service announcement poster about fossils featuring Mary Anning. I got the okay to create it, and I had so much fun putting it together.

Friday, March 27, 2026


 Today on Virtual Fossil Friday, Ashley and Maggie Jo got to talking about pickled specimens in museum collections, and Maggie Jo coined the slogan "We Can Pickle That" and said she wanted it on a t-shirt. I asked her if she wanted me to make her one, she was very excited about the idea, and so here we are. (Always great when I can get an excuse to draw a squid.)

You can get the design on apparel, stickers, and other stuff in my store!


 In Let's Go Pikachu and Eevee, where Legendary Birds can be found roaming in the sky on the overworld, this could actually happen!

Thursday, March 26, 2026


 Just how rare and difficult to obtain HMs are is kind of up for debate in the Pokémon world. Yes, you can't buy them in stores. But you also seem to just be able to obtain them for such trivial reasons that it's like people are trying to get rid of them. 

I'm kinda glad HMs have been phased out in more recent games. They were a clever method for gating player progress in the early days, but it also meant you were stuck toting around a Pokémon (or several) who knew the requisite HMs to get you where you needed to go.

Wednesday, March 25, 2026


 Those times when grownups try to be cool and get in on a kids' fad and just end up embarrassing themselves. (Of course, according to my nieces, I'm still cool, so.)

I remember the 90's, when it seemed like no one over the age of 18 could pronounce or spell "Pokémon" correctly.

Tuesday, March 24, 2026


 I thought of another Nanotyrannus illustration I wanted to do; this time I used N. lethaeus (the larger of the two species, exemplified by the specimen "Jane"). I had fun kinda making her look like a sullen teenager. You'd be annoyed too if scientists spent decades trying to figure out your taxonomic status!

You can find this design on merch in my store!


 While at first it seems awesome to find useful items in obscure places that apparently other people lost at some point... it makes you wonder how long those things have been lying around, and if you should really be feeding them to your Pokémon.

Friday, March 20, 2026


 I was listening to a podcast on phorusracids and it just made me want to draw the kelenken from a novel I've been working on. They are literally the species Kelenken; I just lifted them wholesale from the fossil record and plunked them into my fantasy world. (Okay, I also made them slightly larger and more robust so they'd be rideable.)

On the vast steppe of the Sogen, the Plainsmen have learned to ride kelenken and use them as their main mode of transport (making them analogous to horses). By the time the novel takes place, the kelenken have become an integral part of Plainsman culture, especially because they are also extremely effective combat animals.

Plainsmen breed kelenken and give chicks to their children, with the animal reaching maturity as the child learns to ride. Kelenken have a lifespan of seventy years on average, so a kelenken and its rider develop a close, lifelong bond.

Kelenken are extremely intelligent and able to be trained to understand commands. However, in the novel, Arun explains that kelenken are not tame nor domesticated--they choose to live and work with the Plainsmen because the Plainsmen offer them safety, food security, and mental stimulation. When not being ridden, kelenken roam the plains outside of camps, doing their own hunting, but each rider and kelenken develop a unique whistle that they can use to call for one another across the steppes.

Over the course of the novel, Arun's kelenken Vy develops a close bond with Liu, and although as a Plainswoman by marriage, Liu is entitled to her own kelenken, she prefers riding Vy (and I think he prefers that too).

Also, if you're thinking Vy looks way too tall for Liu, you're right. Liu's people are rather petite and the Plainsmen are much taller and easily capable of mounting kelenken. Vy just sits down when Liu needs to mount him. He's adjusted quite well to having a non-Plainsman in the family.


 When someone tells me "you never know what you could catch" I interpret that as more of a warning than an opportunity.

Thursday, March 19, 2026


 To be honest, there's not much of a joke in this one; I drew it because I was taking a short hiatus from the comic and it seemed appropriate to the situation.

But I put a lot of effort into those backgrounds, so I wanted to share it here.

Wednesday, March 18, 2026


 I don't understand how Sabrina can claim to dislike fighting, and yet she's a Gym Leader. And also the one who kicked the Fighting Dojo from official Gym status.

I kinda take most things NPCs say with a grain of salt.

Tuesday, March 17, 2026


 Throwback to Gen I, where due to some questionable battle mechanics, the Psychic type was essentially nearly invincible. Psychic types were supposed to be weak to Ghost and Bug Pokémon, but due to a programming error, the only damage-dealing Ghost-type move in the game (Lick) actually did no damage against Psychic-types. The three damage-dealing Bug-type moves in existence - Leech Life*, Twin Needle and Pin Missile - did extremely low base damage and were basically useless by the time you reached Saffron City. To top it all off, the only Ghost-type Pokémon in Gen I (the Gastly evolutionary line) and most of the Bug-types who actually learned Bug-type moves were also part Poison-type, making them extremely vulnerable to Psychic-types.

I have to give props to Game Freak for taking strides to address this imbalance in Gen II, where they introduced two new types that were both advantageous against Psychic, expanded the move pool for Ghost and Bug moves, and introduced Ghost and Bug Pokémon who weren't part Poison.

That said, considering the astounding complexity of the Pokémon Red/Blue battling system for its time, it's inevitable that the developers would make a few slip-ups, so I'm not really complaining about it. It's certainly not something that breaks the game. You just kinda have to go into it acknowledging that you should probably include a Psychic-type on your team.

*For the longest time, for some reason I thought the name of this move referred to actual leeches, like "yeah man, I'm livin' the leech life stealin' HP from my opponents". It took years before I realized that the "leech" part is supposed to be a verb--the Pokémon is literally leeching life from its opponent. I chalk that one up to being a weird kid who knew way too much about stuff like leeches and hagfish and early Cambrian stem arthropods.

Monday, March 16, 2026

 

I'm so excited to hear that (according to Zanno and Napoli 2025) Nanotyrannus is now a valid genus! I actually got to hear James Napoli talk about this seminal paper on a really awesome edition of Virtual Fossil Fridays where he broke down his and Lindsay Zanno's findings (and very generously let us ask tons of questions afterward); it was like reading the paper without the Nature subscription!

To celebrate, I made this graphic because there really need to be more things with NanoT on them. You can get this design on shirts, stickers, and more in my store!


 POV: You just singlehandedly saved a billion-dollar corporation from a criminal organization, and the CEO offers you literally anything in the world as a reward... and then proceeds to give you a totally unnecessary item that has no money value.

That's Pokémon Trainer life for you, friends.

(Also, considering that was the sole working prototype of the Master Ball, Silph's R&D division is not going to be happy it was just handed over to a 10-year-old who is 100% going to accidentally use it on a Caterpie.)

Friday, March 13, 2026




 I always found it incredibly weird that Blue is hanging around a Team Rocket-occupied office building, in an obscure tiny room only accessible by warp panel, seemingly for the sole purpose of battling Red, and doesn't even seem to care about the whole city-in-peril thing. I have to give props to Let's Go Pikachu and Eevee for rewriting this part of the game to make way more sense (instead having Blue work with the player character and new character Trace to infiltrate Silph).

There are a lot of plot elements in Pokémon Red and Blue that we didn't think twice about as kids, but thirty years on raise a lot of questions. Oh, the 90's.

Thursday, March 12, 2026


 When you know your Pokémon team can easily cream that of anybody in Team Rocket, you're allowed to have a little sass.

Wednesday, March 11, 2026


 In a villainous base full of people who use Poison-types, you can bet there are going to be some pretty funky smells hanging around.

I wonder if the Rust Syndicate has this problem. Which of course is a segue into me talking about Pokémon Legends: Z-A! I finished the main game and I'm working on the post-game missions now, and overall I like Z-A way, way more than Scarlet and Violet. It's not perfect and I do have a few quibbles, but it does so much right that it's been a joy to play through. And I gotta get my hands on that DLC! I'm still planning to do a full blog post with all of my thoughts about Z-A because sometimes I like to pretend this is a gaming blog. I've just been really slow getting through the game because a) it is a delightfully massive game with lots to do and b) I've had a lot of other things going on, but that's okay because I'd rather have a life than spend most of my time gaming unlike Canari.

Tuesday, March 10, 2026


 In all honesty, Team Rocket are a bunch of pushovers as long as you have at least one Psychic-type Pokémon and somebody who knows Earthquake. Gotta love the imbalanced battle mechanics in Gen I!

(Which leads me to wonder why Sabrina didn't just go in and wipe the floor with them.)

Thursday, March 5, 2026


 Fun fact: This NPC's dialogue refers to a real-world place, the settlement of Tiksi on the northern coast of Russia, which is actually the northernmost settlement with a population over 4,000. In the original Japanese dialogue, he states that he was sent to Podkamennaya Tunguska, a tiny village in the middle of Siberia.

Either way, definitely not the Tiki branch.

Wednesday, March 4, 2026


 Literally anything.


 One last FFTA2 sketch!

Vasily is a cantankerous, unsociable middle-aged bangaa who used to run his own courier business before joining Clan Excelsior after they helped him out of a jam. Aside from his skills as a Cannoneer, he's also an excellent airship pilot and knows his way around machines. He's extremely emotionally attached to his ship, a mid-size freighter named the Juggernaut, which he treats like his baby (since he didn't really have anybody else in his life before he joined the clan). After he joined Clan Excelsior, they lived on the Juggernaut and used it as their home base for a while. Eventually Qrrog secured Worgen Island for them and now they all live there, but still regularly use the Juggernaut to travel around Ivalice.

While generally cynical and blunt, Vasily is a decent guy beneath all that grousing, and he's very committed to the clan and always has their backs. In canon material, most bangaa have Scottish accents, but Vasily has a Cockney dialect because he just popped into my head that way. I dunno, maybe he's from a different part of Ivalice or something. He still has the usual bangaa habit of hissing his S's, though.

There are more characters who join Clan Excelsior in later fics, but I think I'll save their portraits for if/when I ever get around to revising those.

Tuesday, March 3, 2026


 I can't stop drawing Clan Excelsior portraits, but I had so much fun writing these characters; they each have such strong and diverse personalities and dynamics with each other that, like my Neopets cast, it's fun to just come up with new ways for them to interact and show different sides of themselves. My FFTA2 cast was really one of the first times in my writing that my character development was personality-driven--before then, most of the characters I wrote didn't really have much to them and basically just existed to fill a role, not be interesting in their own right (a lot of characters in Skydwellers had this problem, especially in earlier editions).

Plus, I've been re-reading those old FFTA2 fics and enjoying them despite their age. I've been dealing with a lot lately and those fics are a good happy place. Nothing like a bit of lighthearted fantasy brimming with quirky characters to take you away from your stress for a bit.

Qrrog Squallhammer was the first person to join Clan Excelsior after its initial three members; his recruitment involved piracy, being eaten by a sea serpent, and one of the wildest "how I met my spouse" stories ever. But it all worked out in the end.

Monday, March 2, 2026


 Last week on Fossil Friday, Ruby Pines was teaching us how to draw Dimetrodon, and as she was blocking out the shapes, she drew in what she called "footy pebbles" for the feet. MaggieJo then commented that she wanted to see a Fruity Pebbles-colored Dimetrodon. So I just had to.

Dimetrodon are often traditionally posed in a squat crouch, but there have been fossil trackways found of what appear to be Dimetrodon footprints that show two things: no tail-dragging marks and a narrow gauge between prints. Both these pieces of evidence strongly suggest that Dimetrodon walked in an upright position, so that's how I like to depict it.

(As much as I like the idea of Dimetrodon having whiskers, a paper came out last year describing scaly body impressions that appear to have come from Dimetrodon, so it seems that sphenacodontids had scales instead of bare skin/fur like later synapsids. These guys were just a little too early for whiskers, it seems.)


 I feel bad for any kid who has a Team Rocket member for a parent, though.


 More FFTA2 OC sketching! (I know, the proportions are kind of off. I draw these late at night when I'm winding down and I'm like "yeah this looks fine" and then in the morning I'm like "no no it's all wrong" but I don't feel like going to the bother of fixing it because it's just a sketch, and here I am overexplaining everything again when I should be eating breakfast.)

Anyway. This is Tara O'Donovan Squallhammer, the main character and first-person narrator of all the fics. She started off as an overstressed, exhausted college student from modern-day Earth, who was beginning to question what she was doing with her life when she found a Grimoire in a used bookstore and it transported her to Ivalice. At first, her adventures followed a path similar to Luso Clemens, with the Grimoire recording her escapades so it could return her home when its pages were filled.

However, as Tara grew accustomed to Ivalice, made friends for the first time in her life, and realized that her job as her clan's White Mage was way more fulfilling than being on the fast track to the rat race, she began to dread returning to Earth. Finally she made the decision to destroy her Grimoire, ensuring she could stay in Ivalice permanently (or so she thought, but that's a story for a later fic). 

Saturday, February 28, 2026


 It's been a while since I drew the members of Clan Excelsior and I was having so much fun that I just had to do more!

Saskia is another of the founding members of the clan and its leader (because I wanted to break from the FFTA tradition of the main character arbitrarily being the clan leader). She's a taciturn, aloof, pragmatic viera markswoman who is a terror on the battlefield with her stealth, speed, and arsenal of arrows tipped with quick-acting poison. However, she is also a loyal and caring ally who is pretty much the mom friend of the clan.

She and Coele have a sisterly bond, as Coele was the first person to befriend her when Saskia was living in hiding in the woods. Saskia used to belong to a wealthy, prestigious, and totally corrupt clan who framed her for a crime when Saskia tried to expose them, so the viera escaped far to the south and became a forest hermit for over a decade--until she met Coele and started to come out of her shell. During the first fic, Clan Excelsior has an unexpected run-in with Saskia's former clan and they become tangled up in another of the clan's nefarious schemes--which actually turns out to be the perfect opportunity to bring them to justice, clear Saskia's name, and score a new airship.

Friday, February 27, 2026


Why is this woman giving you the TM for Self-Destruct at the worst possible time?! Lady, do you want to be saved or not?!


 I was sitting around and doodling last night, and I ended up drawing one of the characters from a series of Final Fantasy Tactics A2: Grimoire of the Rift fanfics I wrote during and after college. I loved the original Final Fantasy Tactics Advance and played it to death*, so when they released a sequel, I was over the moon. When I learned that the world of FFTA2 is actually the same as that of Final Fantasy XII, it drove me to research the overall lore of Ivalice and I ended up incorporating a sizeable amount of FFXII stuff into the fics (not the least because Basch fon Ronsenburg is best pony and that's why he makes a lot of cameos), so they're sorta a little bit FFXII fics too? But I haven't bothered to keep up on any new Ivalice-related stuff so you won't see any of that in the fics. It's complicated arrrgggh.

Thursday, February 26, 2026


 The presence of warp panels in the Silph Co. office building strikes me as strange. It's a really confusing and inconvenient way to get around. Hmmm, it's almost like the building was designed to be a challenging video game environment instead of a functional workplace. :)

Wednesday, February 25, 2026


 This one is based on a true story!

On my very first playthrough of Pokémon Blue (no comment on how long ago that was), I got to Silph Co. and got the Card Key, and couldn't for the life of me figure out how to use it to open the doors. I tried pressing A to one side of the doors (where one would expect a lock to be), using the Card Key straight from the inventory, and consulting the Nintendo Player's Guide which just had very vague wording like "Now that you have the Card Key, you can open all those doors! Okay so anyway..." I must have struggled for about half an hour. (This was back in the day before reliable online walkthroughs, to say nothing of YouTube playthrough videos.)

Finally, in desperation, I went to my mom (who is not the least bit interested in video games) and asked her to just try something, anything. I handed her the Game Boy, she just started pressing random buttons, and in a matter of moments figured out that you're supposed to press A while standing in front of the locked doors.

Sometimes all it takes is a fresh pair of eyes. Thanks, Mom!

Tuesday, February 24, 2026

Monday, February 23, 2026


 Throwback to when limited programming space meant that sometimes signs in the overworld had very vague wording.

Friday, February 20, 2026


 I dunno, maybe we should take Team Rocket at their word? Why do we always have to assume they're up to something nefarious? Way to be judgy.

Thursday, February 19, 2026

 Super amazing wonderful exciting news!

After much good-natured pestering from my paleo buddies Ashley Hall and MaggieJo Widdicombe, I've launched a store to sell my illustrations on t-shirts and stickers and whatnot!

I'm so excited to be able to share my illustrations in a new way for people to enjoy (also it makes me a little extra money which is nice), especially since sometimes it can be hard to find good (and scientifically accurate) paleo merch of stuff besides T. rex and Velociraptor.

There's not much up there right now, but I will work on getting more designs up. For now I'll concentrate on shirts and stickers, but I'm always open to suggestions, and if there's anything else you want to see - another type of merchandise, a different shirt color, or even a whole new illustration - please don't hesitate to get in touch with me and let me know! 


 This comic was written back in the day when some people actually still used paper planners. I feel so old.

Also, you may notice that events are scooting along and I barely drew any comics in places like Celadon Gym and Pokémon Tower. That's because Trainer Wants to Battle! really focuses more on riffing on NPC dialogue than on trying to tell a cohesive story. There are about a million Pokémon webcomics detailing a Trainer's journey through a region, and I wanted to do something different. At any rate, if you're a Pokémon fan, you likely already know how the whole Kanto thing goes; I don't have to spell it out for you. By freeing itself of conventional narrative trappings, TWTB focuses more on the people of Kanto just being unhinged, and perhaps allows us to laugh at ourselves and gain insights into our own psyches.

When I wrote these comics, I literally played through the games and wrote down pieces of dialogue that I felt I could make good comics out of. That meant a lot of dialogue got skipped, but one of the cardinal rules of humor is that forced humor is never funny. I would much rather TWTB be the sort of comic where every strip is funny than fuss over narrative completeness. (At any rate, I think it sort of makes things even more unhinged than if I'd tried harder to make sure the overall plot made sense. At the end of the day, it's just about the player character trying to make their way through a world of weirdos.)