In the pint-sized pixel-world of the Game Boy Pokémon games, the NPCs have to really try to sell it to you that Kanto is actually geographically vast, and not, y'know, a place you can walk clear across in less than an hour.
Fun fact: Hyrule in Breath of the Wild and Tears of the Kingdom is roughly based on the geography of Kyoto, Japan, home of Nintendo headquarters. It's also a faithful to-scale reproduction of the Kyoto region in terms of size (as compared to Link). So next time you're making Link jog from one side of the map to the other out of boredom, realize that that's about how long it would take somebody (at least somebody in shape) to jog across Kyoto. Wild.

No comments:
Post a Comment
Note: Only a member of this blog may post a comment.