Wednesday, June 18, 2025
Back in college, I had an extravagant idea for a tactical video game set in a fantasy version of historical Asia, where various cultures and communities were represented by humans with animal features (Shaolin monk rabbits, samurai dogs, etc.). The idea never really got off the ground (I'm an artist, not a programmer), but I like this piece of concept art that I did for it. The qilin in the game were supposed to be very rare, demigodly creatures who would be difficult, but worthwhile to recruit. I know the proportions are a little off, but, I dunno. I just like things with deer faces I guess.
Labels:
art,
character design
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