My niece wanted to go ride bikes with her friend (I guess she's allowed to hang out with people her own age sometimes), so my sister and I decided to keep playing with my sister's cat in tow.
It wasn't quite the same.
It wasn't quite the same.
I'm very pleased to announce that the audiobook edition of Between the Salt Water and the Sea Strand is now available on Audible! David Ault worked so hard on this audiobook and I think it turned out spectacularly. If audiobooks are your thing, please give it a listen!
On occasion I write poetry!
I'm fascinated by the fact that just because our Solar System looks a certain way right now, doesn't mean things were the same all throughout its history. It's also amazing how in the past few decades of space science, researchers have noticed peculiar little incongruities about our planetary neighborhood, and from them have begun to tease out pieces of an incredible story--tales of wild planetary migrations, moon systems built from the rubble of an earlier satellite catastrophe, and episodes of intense bolide bombardment. It makes our present-day Solar System seem completely tame in comparison. I'm excited to see what other stories we can uncover as we learn more about our little spot of space.
Neptune's moon Triton is a definite oddball in its system. It's the largest Neptunian moon by far, looks completely unlike the others, and has a really unusual retrograde orbit. From this and other bits of evidence, most scientists have reached the consensus that Triton is probably a Kuiper Belt object that was gravitationally captured by Neptune when that planet moved outward during aforementioned planetary migration episode. However, in order for this to work, Triton would have had to have originally been part of a binary system, and the capturing interaction would have to involve its companion being flung away to who-knows-where.
It's a rather poignant story when you think about it--somewhere out there is a missing twin, wandering the void alone after an unfortunate encounter with a big blue bully. Is there any way to figure out if a given object is Triton's missing companion? Makes you wonder if we'll ever happen upon it someday.
If we do, we should tell Triton.
I'm not really good at phoning it in.
This maybe isn't something you want constantly in your ear while trying to navigate a puzzle full of live currents and killer robots. But she persisted nevertheless.
All this old art has given me a hankering for doing stuff with marker again. I'd love to get some Copics and go camp out at my local museum and just doodle colorful dinos all day. Sounds like a dream.
This actually happened. It was great.
This character design was inspired by the cat-people in Escaflowne, a fantasy anime that I remember aired for a brief period on Fox Kids once upon a time (this really dates me). Later I learned that it was really a heavily-edited version of the series Vision of Escaflowne, which was decidedly not a kids' show. Lesson to dubbing company producers: if you're bringing an anime over to the English market with the intention to present it to kids, it would help if the title in question was aimed at children to begin with.
I also based this design after one of my previous cats, a lovely tortoiseshell. She was a sweet girl.
(Looking at this piece now, it's nice and all, but I seem to have had no concept of the idea of line weight. Those thin lines are really getting lost beneath the bold watercolor. I'd love to do something with brush pen and watercolor one of these days.)
This was a design I concocted in college for a tabletop roleplaying campaign where my character was an eccentric mechanist in a world with Renaissance-level technology--kind of like Leonardo da Vinci, but female and questionably sane. It's always a great day when your character's skillset allows them to build their own combat vehicles with a few good dice rolls. (She ultimately ended up building her own airship, so that was fun.)
As an aside, I like the idea of tabletop roleplaying, but I haven't participated in any of it for a while because I had some bad experiences with groups who were unpleasant and unfriendly. I think if I were to do any more roleplaying, it would have to be with family and/or close, trusted friends.*
*I actually wrote a Neopets fanfic about this issue that I never bothered submitting to the Neopian Times. I'll get around to posting it on this blog eventually and ranting more about the importance of being a decent human being during highly social games that have to do a great deal with both group synergy and treating every player with respect and kindness.
Is this blog turning into less of an original artistic content blog and more of a ranty gaming blog? Perhaps the question I should really be asking myself is, does anybody actually care either way?
With some recent occurrences in video gamery, and just overall thinking about things in my spare time, I've come up with another batch of items to discuss and no better place to put them. Read on if you're bored enough.
At any rate, I still like her design.
This creature design stemmed from a frankly bizarre story idea I concocted in high school, about a motley group of humans and aliens living on a derelict deep-space station. The main character was a preteen boy whose ancestor on the station had stumbled upon a sinister entity from another dimension who had emerged in the depths of the station, but no one believed him and his family became regarded as a joke through the generations. There was also a mysterious and brooding young man who was secretly the lost prince of a planet that had experienced a civil war some years past, and a moody teenage girl with an alien stepdad whose biomech she regularly "borrowed" for space escapades.
(It's okay, you can laugh.)
The biomechs in the story were very odd creatures that were organically grown in laboratories and had armor plating and control systems implanted into their bodies. They were sapient and capable of communicating with their pilots.
I never really went anywhere with the story; I think I was trying to be cool and come up with some conceptually super deep sci-fi, but, well, I was 14.
(I executed this piece much later. My art definitely did not look like that in high school.)
Okay, actually that "Fifty Reasons" article is pretty decently funny by high-school-me standards. It was basically me poking fun at how, for two consecutive plots, players could choose to fight on the side of the good guys (Isca, Hannah, et al) or the bad guys (gangs of pirates and thieves, respectively), and so many people inexplicably went the "evil is cool" route instead of seeing the logic in trying to keep Neopia safe. This article was trying to point out, in a tongue-in-cheek passive-aggressive manner, that both thieves and pirates are pretty gross when you stop to think about it.
"The Ensorcellator" is a tepid little short story from when I was going through a writerly phase where I had just plain run out of ideas, and decided my inspiration process would basically be "pick random stuff and make stuff up about it". Yeah. I'm glad I grew out of that phase and moved on to "let's wait until I actually get an idea for a story".
The AI summaries are also a little off. "On Developing Your Neopet's Character" is actually an op-ed that discusses various ways one might go about giving one's Neopet a personality and biography, with examples of how I formulated my own Neopets' characters. And that's a pretty generic description of "Ylana Skyfire: Protector of Spring", which is actually more about Ylana and a clingy fanfic-writing geek (who is totally me making fun of myself) searching for a missing Illusen. (I actually do recommend this one, as it's more recent and I had great fun writing it. Maybe I'll put it on this blog at some point.)
As an opinionated aside, I'm still not a fan of the directions Neopets is heading under its current management and I have no desire to start playing the website again. I much preferred the Adam-and-Donna and Viacom days, when Neopets was more "we're marketing this franchise to kids but we know plenty of adults play too" and not "Hey Gen-Z's! Let's make your childhood on-trend!". Way to alienate everybody else, guys. Thanks.
Executed in brush pen and Prismacolor marker, with some white acrylic paint for accents. I love the look and feel of Prisma markers, but their two major downsides are that a) they are expensive and b) they're noxiously smelly so you have to use them in a well-ventilated area. That's why I haven't done much with them lately. If I had the budget, I would invest in some Copic markers, which last time I checked are hands-down the best art marker in the universe (and don't smell), but they're also on the pricey side. I guess that's probably why I do more digital work these days; traditional art is fun but the materials are so costly. /artist rant
Recently I remembered that I actually have a bunch of old traditional (i.e. non-digital) artwork lying around (i.e. neatly tucked away in a portfolio), and I thought it would be fun to post it here.
Here's a little standee of Blynn that I crafted for a Neopets contest some years ago. It didn't win (apparently most people don't share my cauliflower obsession), but I had fun regardless.